CBX Files

CBX files are audio files used in TTGames LEGO video games to store sound effects, voice lines, and sometimes music.

This format is proprietary and not officially documented. Most of the current knowledge about CBX files comes from community research and tooling.

📦 Overview

  • File extension: .cbx
  • Category: Audio
  • Used for: Sound effects, voice lines, music
  • Official name: ChatterBoX ?

CBX files are not directly playable by standard media players and require conversion before they can be listened to or edited.

The Chatterbox format is a variation of EA's MicroTalk codec.

🎮 Usage in games

In TTGames LEGO games, CBX files are typically used to:

  • Store spoken dialogue
  • Store sound effects
  • Store music or ambient audio

They are usually found inside larger archive or package files and are loaded dynamically by the game engine.

🛠️ Working with CBX files

To work with CBX files, modders usually convert them into a standard audio format such as WAV.

Common workflow:

  1. Extract CBX files from the game archives
  2. Convert CBX files to WAV using a dedicated tool
  3. Play, analyze, or edit the resulting audio
  4. For now, you can't repack or replace audio for modding purposes

🔧 Known tools

The following tools are commonly used with CBX files:

⚠️ Notes & limitations

  • CBX is a proprietary format
  • The internal structure is not fully documented
  • Some variations may exist between different games or engine versions
  • Editing and re-encoding CBX files is not possible

🧩 Structure

TO DO.

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